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Fellowship Codex

Fire Ball

Fire Ball

Core

Instant33ydrange
Charges2Radius500

Throw a ball of fiery devestation at the targeted area, dealing 584.82% of Intellect fire damage to all enemies in the radius and setting them on fire, dealing an additional 20% of the initial damage dealt over 12 seconds. Fire Ball's damage over time can not critically strike. Your Haste is also applied as Cooldown Acceleration on Fire Ball. Each tick of Fireball has a 50% chance to generate 2 Cinders. CINDERS For every 100 Cinder you generate, you gain 1 Burning Ember, shown in the UI below your character as four orbs. Your Burning Embers are used to cast your powerful Detonate ability.

Text

Throw a ball of fiery devestation at the targeted area, dealing 584.82% of Intellect fire damage to all enemies in the radius and setting them on fire, dealing an additional 20% of the initial damage dealt over 12 seconds. Fire Ball's damage over time can not critically strike. Your Haste is also applied as Cooldown Acceleration on Fire Ball. Each tick of Fireball has a 50% chance to generate 2 Cinders. CINDERS For every 100 Cinder you generate, you gain 1 Burning Ember, shown in the UI below your character as four orbs. Your Burning Embers are used to cast your powerful Detonate ability.

Details
CategoryCore
Cooldown30s
Charges2
Range3000
Radius500
Scales With HasteYes

School


Heroes


Scales off

  • Cooldown Reduction
  • Critical Strike
  • Damage Scale
  • Haste
  • Intellect
Substitutions1

Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.

#1
584.82% of Intellect
rolls between 90% and 110% of the mean
Changes

24952830current