Tranquil Resolve - II

Tranquil Resolve - II
Diamond
When you take Magic Damage you gain Tranquil Resolve - II, reducing all Magic Damage you take by 24% for 6 seconds. This effect cannot occur more than once every 20 seconds. (Replaces Tranquil Resolve)
Text
When you take Magic Damage you gain Tranquil Resolve - II, reducing all Magic Damage you take by 24% for 6 seconds. This effect cannot occur more than once every 20 seconds. (Replaces Tranquil Resolve)
Details
| Gem | Diamond |
|---|---|
| Node | 8 |
| Required Power | 1000 |
|---|
Scales off
- Magical Incoming Damage Multiplier
Substitutions3
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
#1
24%
printed as a share
#2
6
printed as it stands
#3
20
printed as it stands
Replaces
Tranquil ResolveChanges
24952830current
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