Twin Souls: Army of One

Twin Souls: Army of One
Spirit
You split your soul into the Sibling of Wind and the Sibling of Earth for 20 seconds. You deal 20% more damage for the duration. SIBLING OF EARTH (controlled) While Twin Souls: Army of One is active, the Sibling of Earth takes 40% reduced damage. SIBLING OF WIND The Sibling of Wind swiftly teleports to, and strikes, nearby enemies up to 40 times dealing 131.6% of Agility damage with each strike. Can be used during Global Cooldown SPIRIT ABILITY When you activate your Spirit ability you gain Spirit of Heroism, granting +30% Haste for 20 seconds.
You split your soul into the Sibling of Wind and the Sibling of Earth for 20 seconds. You deal 20% more damage for the duration. SIBLING OF EARTH (controlled) While Twin Souls: Army of One is active, the Sibling of Earth takes 40% reduced damage. SIBLING OF WIND The Sibling of Wind swiftly teleports to, and strikes, nearby enemies up to 40 times dealing 131.6% of Agility damage with each strike. Can be used during Global Cooldown SPIRIT ABILITY When you activate your Spirit ability you gain Spirit of Heroism, granting +30% Haste for 20 seconds.
| Category | Spirit |
|---|---|
| Cost | 100 |
| Resource | Spirit |
|---|---|
| Duration | 0.3s |
Heroes
Scales off
- Agility
- Damage Scale
- Haste
- Incoming Damage Multiplier
- Size Scale
- Spirit Points
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
- Meiko / Durational Multiple Teleport Damage / Agility Coefficient1.316
- Meiko / Durational Multiple Teleport Damage / Talent / Increased Damage1.15
- Meiko / Durational Multiple Teleport Damage / Talent / Target Debuff / Increased Damage1.1
- Meiko / Taunt Totem / Talent / Buff After Destroyed / Wind Damage Increase1.2
24952830current