Hemorrhaging Strike

Hemorrhaging Strike
Power
Strike the target dealing 286.65% of Agility damage and apply a bleed dealing 98.41% of Agility every 3 seconds for 12 seconds. The bleed's duration is increased per combo point spent. 1 Combo Point: 15 seconds 2 Combo Points: 18 seconds 3 Combo Points: 21 seconds 4 Combo Points: 24 seconds 5 Combo Points: 27 seconds 6 Combo Points: 30 seconds CREEPING DEATH Hemorrhaging Strike deals 0.5% increased Bleed damage for every 1% Haste you have. Each tick of Hemorrhaging Strike's bleed replenishes 2 energy.
Strike the target dealing 286.65% of Agility damage and apply a bleed dealing 98.41% of Agility every 3 seconds for 12 seconds. The bleed's duration is increased per combo point spent. 1 Combo Point: 15 seconds 2 Combo Points: 18 seconds 3 Combo Points: 21 seconds 4 Combo Points: 24 seconds 5 Combo Points: 27 seconds 6 Combo Points: 30 seconds CREEPING DEATH Hemorrhaging Strike deals 0.5% increased Bleed damage for every 1% Haste you have. Each tick of Hemorrhaging Strike's bleed replenishes 2 energy.
| Category | Power |
|---|---|
| Cooldown | 2s |
| Cost | 20 |
| Resource | Energy |
| Range | 500 |
|---|---|
| Period | 3s |
| Scales With Haste | Yes |
School
Heroes
Scales off
- Agility
- Critical Strike
- Damage Scale
- Haste
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
- Initial Damage / Agility Coefficient2.866
- Agility Coefficient0.984
- Talent / Increased Critical Strike / Additional Critical Strike0.15
- Mara / Charged Double Attack Builder / Poison / Bleed Multiplier1.5
- Tick Interval3
24952830current