Heavy Strike

Heavy Strike
Core
When the Swing Timer is in the red, Heavy Strike instantly smashes the target for 566% of Strength physical damage and deals 566% of Strength physical damage to all enemies near the target. Thunder Call Heavy Strike also charges the ground in front of you with lightning, dealing 198% of Strength lightning damage to the target and nearby enemies. Generates Fury relative to damage dealt if used in hit window Can be queued during Global Cooldown Swing Timer Your swing timer is displayed as a bar to the right of your hero. When you see the red area light up on the swing timer it is time to queue your Heavy Strike and wait for it to finish. Queueing Heavy Strike Heavy Strike's queue is displayed as a golden border around the ability icon on your action bar. The queue is canceled when you use any other ability, so make sure the last button you press before the swing timer reaches the end of the red area is Heavy Strike.
| Category | Core |
|---|---|
| Cooldown | 8s |
| Resource | Fury |
| Range | 550 |
| Cast Time Scales With Haste | Yes |
| Strength Coefficient | 5.66 |
| Weak Damage Multiplier | -80% (multiplicative) |
| Kill Em All / Buff Auto Attack Buff Damage Scaler | 150% (multiplicative) |
| Heavy Strike Dmg Spread | 0.2 |
|---|---|
| Damage Multiplier | 0.3 |
| Heavy Strike Clv Dmg Spread | 0.2 |
| Lightning Strength Coefficient | 1.98 |
| Heavy Strike Lightn Dmg Spread | 0.2 |
| Cost | 0 |
| Resource Gain | 0.12 |
| Visual Delay | 0.6 |
Links
| Applies | Heavy Strike |
|---|---|
| Parts | Heavy Strike, Effect 1777, Heavy Strike, Heavy Strike, Heavy Strike, Ability 1238 |