Fire Ball

Fire Ball
Core
Instant30ydrange
30sCooldown
Charges2Radius500
GeneratesCinders, 50% of the time
Throw a ball of fiery devestation at the targeted area, dealing 584.82% of Intellect fire damage to all enemies in the radius and setting them on fire, dealing an additional 20% of the initial damage dealt over 12 seconds. Fire Ball's damage over time can not critically strike. Your Haste is also applied as Cooldown Acceleration on Fire Ball. Each tick of Fireball has a 50% chance to generate 2 Cinders. CINDERS For every 100 Cinder you generate, you gain 1 Burning Ember, shown in the UI below your character as four orbs. Your Burning Embers are used to cast your powerful Detonate ability.
Details
| Category | Core |
|---|---|
| Cooldown | 30s |
| Global Cooldown | 1.5 |
| Global Cooldown Scales With Haste | Yes |
| Charges | 2 |
| Range | 3000 |
| Radius | 500 |
| Cast Time Scales With Haste | Yes |
| Spread | 0.2 |
| Aoe Added Dot Stack Amount | 1 |
| Aoe Damage Intellect Coefficient | 5.848 |
| Cooldown Reduction To Apocalypse Reduction In Seconds | 8 |
| Great Balls of Fire / Damage Done To Dot Damage Scaler | 0.2 |
| Damage Scaling Target Count Threshold | 5 |
| Dot Duration | 12 |
|---|---|
| Dot Intellect Coefficient Per Tick | 0.35 |
| Dot Period | 2 |
| Dot Tick Chance To Add Resource | 0.5 |
| Dot Tick Resource Reward Fraction Of Bomb | 0.02 |
| Ardeos / Firestarter / Critical Strike Increase | 0.2 |
| Max Range Down | 3000 |
| Max Range Up | 1500 |
| Great Balls of Fire / Direct Damage Scale | 1.5 |
| Reign of Fire / Crit Chance | 200% (additive) |
| Reign of Fire / Num Charges | 2 |
| Projectile Duration | 1 |
| Hero | Ardeos |
Target count falloff
| Threshold | 5 |
|---|
Links
| Applies | Fire Ball, Fire Ball |
|---|---|
| Parts | Fire Ball, Fire Ball, Infernal Doom, Effect 1816, Fire Ball, Effect 1818, Fire Ball |
School
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