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Fellowship Codex

Fire Ball

Fire Ball

Core

Instant30ydrange
Charges2Radius500
GeneratesCinders, 50% of the time

Throw a ball of fiery devestation at the targeted area, dealing 584.82% of Intellect fire damage to all enemies in the radius and setting them on fire, dealing an additional 20% of the initial damage dealt over 12 seconds. Fire Ball's damage over time can not critically strike. Your Haste is also applied as Cooldown Acceleration on Fire Ball. Each tick of Fireball has a 50% chance to generate 2 Cinders. CINDERS For every 100 Cinder you generate, you gain 1 Burning Ember, shown in the UI below your character as four orbs. Your Burning Embers are used to cast your powerful Detonate ability.

Details
CategoryCore
Cooldown30s
Global Cooldown1.5
Global Cooldown Scales With HasteYes
Charges2
Range3000
Radius500
Cast Time Scales With HasteYes
Spread0.2
Aoe Added Dot Stack Amount1
Aoe Damage Intellect Coefficient5.848
Cooldown Reduction To Apocalypse Reduction In Seconds8
Great Balls of Fire / Damage Done To Dot Damage Scaler0.2
Damage Scaling Target Count Threshold5
Dot Duration12
Dot Intellect Coefficient Per Tick0.35
Dot Period2
Dot Tick Chance To Add Resource0.5
Dot Tick Resource Reward Fraction Of Bomb0.02
Ardeos / Firestarter / Critical Strike Increase0.2
Max Range Down3000
Max Range Up1500
Great Balls of Fire / Direct Damage Scale1.5
Reign of Fire / Crit Chance200% (additive)
Reign of Fire / Num Charges2
Projectile Duration1
HeroArdeos

Target count falloff

Threshold5

Links

AppliesFire Ball, Fire Ball
PartsFire Ball, Fire Ball, Infernal Doom, Effect 1816, Fire Ball, Effect 1818, Fire Ball

School

Changes