Decree of the Sun

Decree of the Sun
Spirit
Envelope yourself in solar power, making you Immune to all damage for 3 seconds, ending with an explosion of light that deals 553% of Strength magical damage to nearby enemies. Once the immunity fades, you take 50% reduced damage for another 5 seconds. During Decree of the Sun you radiate solar magic in the area, healing nearby players for 154% of Strength every second. Can be used during Global Cooldown SPIRIT ABILITY When you activate your Spirit ability you gain Spirit of Heroism, granting +30% Haste and +600% Mana Recovery for 20 sec.
Envelope yourself in solar power, making you Immune to all damage for 3 seconds, ending with an explosion of light that deals 553% of Strength magical damage to nearby enemies. Once the immunity fades, you take 50% reduced damage for another 5 seconds. During Decree of the Sun you radiate solar magic in the area, healing nearby players for 154% of Strength every second. Can be used during Global Cooldown SPIRIT ABILITY When you activate your Spirit ability you gain Spirit of Heroism, granting +30% Haste and +600% Mana Recovery for 20 sec.
| Category | Spirit |
|---|---|
| Cost | 100 |
| Resource | Spirit |
|---|---|
| Scales With Haste | Yes |
School
Heroes
Scales off
- Damage Mitigation Scale
- Damage Scale
- Haste
- Strength
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
- Aoe Damage / Damage Strength Coefficient5.53
- Aoe Heal / Heal Strength Coefficient1.54
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