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Fellowship Codex

Fleeting Hour

Fleeting Hour

Major

Instant33ydrange
Duration15s

You step into the flow of time itself, and it quickens at your touch, granting you +50% Cooldown Acceleration for 15 seconds. The cooldown of Fleeting Hour does not count down until its active duration ends. Can be used during Global Cooldown and while casting or channeling

Text

You step into the flow of time itself, and it quickens at your touch, granting you +50% Cooldown Acceleration for 15 seconds. The cooldown of Fleeting Hour does not count down until its active duration ends. Can be used during Global Cooldown and while casting or channeling

Details
CategoryMajor
Cooldown20s
Cost79
ResourceMana
Range3000
Duration15s
Scales With HasteYes

School


Heroes


Scales off

  • Cooldown Recovery
  • Cooldown Reduction
Substitutions1

Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.

#1
15
  • Duration15
Changes

24952830current