Blood Arc

Blood Arc
Core
Cleave all enemies in front of you, dealing 270.92% of Strength and granting you Serrated Edge for 10 seconds, causing your next damaging ability to transfer an additional 20% of its damage to Rend. Serrated Edge does not interact with your Bloodbound Spirit ability. Blood Arc applies Rend to the targets for 50% of the damage dealt.
Cleave all enemies in front of you, dealing 270.92% of Strength and granting you Serrated Edge for 10 seconds, causing your next damaging ability to transfer an additional 20% of its damage to Rend. Serrated Edge does not interact with your Bloodbound Spirit ability. Blood Arc applies Rend to the targets for 50% of the damage dealt.
| Category | Core |
|---|---|
| Cooldown | 9s |
| Range | 700 |
| Radius | 700 |
|---|---|
| Cast Time Scales With Haste | Yes |
Target count falloff
| Blood Arc | 8 |
|---|
School
Heroes
Scales off
- Cooldown Reduction
- Critical Strike
- Damage Scale
- Haste
- Strength
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
- Damage Strength Coefficient2.709
- Gunde / Per Target Accumulated Bleed / Damage To Dot Scaler0.5
- Aoe Radius700
25647984current
25485623
- targetCountFalloff[0].effect.type -> effect
- targetCountFalloff[0].effect.id -> 3236
- targetCountFalloff[0].effect.name -> Blood Arc
- targetCountFalloff[0].threshold -> 8
- cooldownDurationScalesOff[0] -> CooldownReduction
- cooldownDurationScalesOff[1] -> Haste
- cooldownTimeRateScalesOff[0] -> CooldownRecovery
- castTimeScalesWithHaste -> true
- scalesWithHaste true ->
25348094
no change
24952830
no change
24736527
- icon Gunde_Frontal.png -> Gunde_Frontal