Hold the Line

Hold the Line
Major
Instantly resets the cooldown of your Shield Slam ability and causes your next Shield Slam within 12 seconds to be Empowered. Empowered Shield Slam Your next Shield Slam applies a barrier on you, absorbing up to 1743% of Strength damage taken for 8 seconds. Your Toughness is not reduced while the barrier is active. Can be used during Global Cooldown VETERAN OF WAR Hold the Line reduces the cooldown of your Shield Slam, Shield Throw, Shields Up, and Shockwave abilities by 10 seconds.
Instantly resets the cooldown of your Shield Slam ability and causes your next Shield Slam within 12 seconds to be Empowered. Empowered Shield Slam Your next Shield Slam applies a barrier on you, absorbing up to 1743% of Strength damage taken for 8 seconds. Your Toughness is not reduced while the barrier is active. Can be used during Global Cooldown VETERAN OF WAR Hold the Line reduces the cooldown of your Shield Slam, Shield Throw, Shields Up, and Shockwave abilities by 10 seconds.
| Category | Major |
|---|---|
| Cooldown | 30s |
| Range | 4000 |
|---|
School
Heroes
Scales off
- Cooldown Reduction
- Haste
- Move Speed
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
- Helena / Melee Range500
- Helena / Melee Cleave / Cleave Radius500
- Helena / Melee Cleave / Target Count Threshold8
- Helena / Melee Cleave / Absorb Proc / Str Coefficient17.43
- Helena / Melee Cleave / Num Charges2
- Helena / Talent / Melee Cleave Absorb Buff / Reduced Damage Reflect Damage / Absorb Damage Multiplier0.8
- Helena / Talent / Increased Armor From Abilities / Melee Cleave / Additional Damage Based On Armor0.1
- Helena / Melee Cleave / Cooldown7.5
- Hero / Ability Padding Cooldown / Default / Duration0.3
24952830current