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Fellowship Codex

Shield Slam

Shield Slam

Core

Instant5ydrange
Charges2Generates15% of maximum Toughness per hit

Deals 601.496% of Strength physical damage to your target and 75.8% of Strength physical damage to other enemies near your target. Shield Slam gains Cooldown Acceleration equal to your Haste. Shield Slam generates 15% Toughness. LINGERING CONCUSSION Shield Slam applies Lingering Concussion to your main target, causing them to deal 3% reduced damage to you for 12 seconds. Lingering Concussion stacks up to 5 times. TOUGHNESS Toughness is displayed as a bar to the right of your character. The more Toughness you have, the less damage Helena takes. Your maximum Toughness value ([not in the build]) is equal to 770% strength. Every 1% of Critical Strike, Haste, Expertise, and Spirit you have further increases the final amount by 2%. VETERAN OF WAR Shield Slam reduces the cooldown of your Shockwave ability by 3.0 seconds.

Text

Deals 601.496% of Strength physical damage to your target and 75.8% of Strength physical damage to other enemies near your target. Shield Slam gains Cooldown Acceleration equal to your Haste. Shield Slam generates 15% Toughness. LINGERING CONCUSSION Shield Slam applies Lingering Concussion to your main target, causing them to deal 3% reduced damage to you for 12 seconds. Lingering Concussion stacks up to 5 times. TOUGHNESS Toughness is displayed as a bar to the right of your character. The more Toughness you have, the less damage Helena takes. Your maximum Toughness value ([not in the build]) is equal to 770% strength. Every 1% of Critical Strike, Haste, Expertise, and Spirit you have further increases the final amount by 2%. VETERAN OF WAR Shield Slam reduces the cooldown of your Shockwave ability by 3.0 seconds.

Details
CategoryCore
Cooldown7.5s
Charges2
Cost3
ResourceCombo Points
Range500
Cast Time Scales With HasteYes

Target count falloff

Shield Slam8

School


Heroes


Scales off

  • Damage Scale
  • Haste
  • Strength
Substitutions4

Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.

#1
601.496% of Strength
rolls between 90% and 110% of the mean · scales off Damage Scale, Strength
  • Strength Coefficient6.015
  • Helena / Defence Buff / Talent / Melee Cleave Increased Damage Heal / Increased Melee Cleave Damage1.4
  • Helena / Talent / Increased Melee Cleave And Heavy Melee Damage / Damage Multiplier1.15
#2
75.8% of Strength
rolls between 90% and 110% of the mean · scales off Damage Scale, Strength
  • Cleave Damage Strength Coefficient0.758
  • Helena / Defence Buff / Talent / Melee Cleave Increased Damage Heal / Increased Melee Cleave Damage1.4
  • Helena / Talent / Increased Melee Cleave And Heavy Melee Damage / Damage Multiplier1.15
#3
nothing in the build resolves this substitution
  • Helena / Toughness / Melee Cleave / Strength Scaler Per Hit1.155
  • Helena / Toughness / Melee Cleave / Flat Bonus Per Hit0
  • Helena / Toughness / Block / Strength Scaler0.24
  • Helena / Toughness / Block / Flat Bonus0
  • Helena / Toughness / Defence Buff / Strength Scaler2.31
  • Helena / Toughness / Defence Buff / Flat Bonus0
  • Helena / Toughness / Toughness Decay Period10
  • Helena / Toughness / Toughness Decay Factor0.01
  • Helena / Toughness / Talent / Bouncy Projectile Defensive Buff Cooldown Reduction / Factor0.1
  • Helena / Toughness / Melee Aoe Slow / Strength Scaler Per Hit1.925
  • Helena / Toughness / Melee Aoe Slow / Flat Bonus Per Hit0
  • Helena / Toughness / Lower Threshold Level10.001
  • Helena / Toughness / Lower Threshold Level20.25
  • Helena / Toughness / Lower Threshold Level30.5
  • Helena / Toughness / Lower Threshold Level40.75
  • Helena / Toughness / Deplete Reduction From Armor Scaler0.2
  • Helena / Toughness / Max Toughness Total Secondary Stat Modifier2
  • Helena / Bouncy Projectile / Toughness From Damage Dealt Scaler0.2
  • Helena / Melee Aoe Slow / Talent / Increased Toughness And Damage / Additional Toughness Based On Max0.1
#4
770%
  • Helena / Toughness / Max Toughness Strength Scaler7.7
Changes

25647984current

25485623

  • targetCountFalloff[0].effect.type -> effect
  • targetCountFalloff[0].effect.id -> 1264
  • targetCountFalloff[0].effect.name -> Shield Slam
  • targetCountFalloff[0].threshold -> 8
  • cooldownTimeRateScalesOff[0] -> CooldownRecovery
  • cooldownTimeRateScalesOff[1] -> Haste
  • castTimeScalesWithHaste -> true
  • scalesWithHaste true ->

25348094

no change

24952830

no change

24736527

  • icon T_Warmaster_ShieldSlam.png -> T_Warmaster_ShieldSlam
  • generates[0].resource -> ResourcesSecond
  • generates[0].resourceName -> Toughness
  • generates[0].shareOfMaximum -> 0.15
  • generates[0].per -> Hit
  • generates[0].rowGroup -> MeleeCleave
  • generates[0].source -> Warmaster.Toughness.MaxToughnessStrengthScaler and Warmaster.Toughness.MeleeCleave.StrengthScalerPerHit
  • generates[0].sourceKind -> PoolFraction