Fatalistic Ritual

Fatalistic Ritual
Absorbs up to [not in the build] damage.
Text
Absorbs up to [not in the build] damage.
Substitutions1
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
#1
nothing in the build resolves this substitution
- Channeled Pulsing Damage / Tick Interval2
- Channeled Pulsing Damage / Orb / Absorb Distance200
- Channeled Pulsing Damage / Damage Per Tick Scale Increase0.15
- Channeled Pulsing Damage / Min Leap Distance500
- Channeled Pulsing Damage / Leap Speed5000
- Channeled Pulsing Damage / Leap Height400
- Channeled Pulsing Damage / Absorb Max Health Percent10
- Channeled Pulsing Damage / Absorb Multiplier Per Difficulty Level0.98
Changes
24952830current
More like this