The Sand of Seasons


The Sand of Seasons
- +36Stamina
- +12Intellect
- +13Critical Strike
- +14[Random Stat]
- +14[Random Stat]
Conjure the forces of nature to bounce between up to 4 enemies, dealing 1397.7% nature damage to each one, and up to 4 allies, healing each one for 1817% health. The 1st hit from Nature's Fury has +100% increased damage or healing. Nature's Fury has an additional +30% Critical Strike chance.
Conjure the forces of nature to bounce between up to 4 enemies, dealing 1397.7% nature damage to each one, and up to 4 allies, healing each one for 1817% health. The 1st hit from Nature's Fury has +100% increased damage or healing. Nature's Fury has an additional +30% Critical Strike chance.
| Cast Time | 1.5s |
|---|---|
| Cooldown | 60s |
| Range | 3000 |
|---|---|
| Scales With Haste | Yes |
School
Scales off
- Cooldown Reduction
- Critical Strike
- Damage Scale
- Haste
- Heal Scale
- Primary Attribute
Where each number in the text above comes from, in the order the text spends them. A coefficient is multiplied by the attribute it names; a band is the width the roll lands in, so the printed range is the mean less and plus half of it.
- Damage / Primary Attribute Coefficient13.977
- Ability Added Critical Strike0.3
- Heal / Primary Attribute Coefficient18.17
- Ability Added Critical Strike0.3
24952830current